my workflow thread for them, who interested in the process of such a molten stone 360 faceplate. i think it’s ok to keep my expirience for me alone, but it’s much more exiting to share it with you and get feedbacks from you :)

xbox_360_faceplate_workflow_01_by_peperazzi xbox_360_faceplate_workflow_07_by_peperazzi

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you found my work-log for designs on the xbox 360 faceplate i’ve done and i’m about to create at the moment. i think this is also a good practice for me to write a bit more…so, this is my first bloggin activity and my english is bad as it could be…well, i try to give my best at all and i hope you will be courious to see my newest carvings here…but first, this part is all about how i get started…

my first faceplate – “Lava Flow” – (one of a kind)
xbox_360_faceplate_by_peperazzi_000_01

i made this faceplate on march06 for a official microsoft xbox 360 design contest at our art scool. my idea was to create something that isn’t only a two dimensional, flat and graphical sujet. it sould be a new surface, a new shell on the front of the 360 (unfortunately i couldn’t design a whole box…but i have still time to do this on my own xbox;). to design this faceplate i have worked countless long nights, i hope u like it… i was inspired by some sort of lava dungeon and jump and run games.

all the buttons, the infrared and the hatches function proper. there was also a case in expanded polystyrene to transport the faceplate safetly.

 for more 3D-Faceplates check http://www.massivecut.com/